Ric Holland's Blog

Proof of principle of the project “Skin Games”


Skin Games represents an original interaction paradigm for computer games, building on the concept of “kinetic interfaces” and Spatial Augmented Reality: in ‘Skin Games’ the body acts simultaneously as the controller and as the (wildly deformable) projection surface on which to display the game’s output. This is a proof-of-principle demonstration rendered possible thanks to the Laser Sensing Display technology.


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