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Steve Clayton: How To Design Technology So It Becomes Natural

Steve Clayton: How To Design Technology So It Becomes Natural from Piers Fawkes on Vimeo.

In this video from PSFK CONFERENCE NYC, Steve Clayton talks about the drive at Microsoft to embrace the ‘natural user interface’. Clayton, who says his job is to find out what amazing projects the tech firm is working on and share it with the world, takes us through a future-forward vision where gesture, sound and artificial-intuition creates a world that extends the possibilities of our creativity.

Ringbow – Natural User Interface accessory for touch screens

Ringbow is designed to enhance the experience of touch screen gaming. Since touch screens are controlled with fingers, a finger-worn tool, specifically a ring, is the natural choice for complementing them. Operating Ringbow in conjunction with using a touch device enables countless new features and a much more efficient user experience.

Operating the ring with your thumb while using your finger to touch a device provides capabilities and layers of functionality that are simply not available in today’s technologies. Ringbow multiplies the functionality of your finger together with allowing simultaneous actions.

Cubee – interactive VR cube

Cubee is an interactive cubic fish tank VR display system that enables viewing from around all the screens. Its perspective-corrected rendering and real-time physics simulation establish a Natural User Interface (NUI) interaction metaphor of having real objects inside a physical box that a user can manupulate.

pCubee is a “personal” Cubee display that is light and compact enough to be held in one hand. We are building Cubees of different sizes for different applications.

Microsoft’s Kinect used to transforms movements into sound

A Natural User Interface (NUI) for professional sound design had to happen sooner or later. The 28-year-old Chris Vik began tinkering with the technology a little more than a year ago after being inspired by YouTube videos of art projects based on the Kinect.

”I actually traded in my Xbox to get the Kinect. The guy at the store was very confused until I explained I had seen a bunch of videos on the internet and I planned to spend a lot of time working out how to tinker with it.”

By the end of last year he had completed his Kinectar software and made it available as a free download on his website.

He says the technology lets musicians engage with audiences in new ways.

Augmented Reality – Docomo 3D Live Communications System

Docomo 3D Live Communication System lets you experience virtual worlds in augmented reality AR. The system lends it self to AR glasses as a natural user interface for future developments.

Tactile haptic surface layer for touch screens

Tactus announces next-gen mobile tactile tech at SID Display Week 2012 in Boston.

Tactus Technology has created a tactile layer component that generates a haptic user interface (UI) with real physical buttons, guidelines, and shapes which rise out of the surface from any touchscreen.

 Their aim is to incorporate their technology into interfaces for the home, car, business, industry, military, etc. The overlay adapts to button location, shape and size and will be released mid 2013.

Behind-the-screen 3D interaction with transparent OLED

Behind the Screen Overlay 3D Interactions presented at Microsoft TechForum 2012.

AnyTouch concept video (Mashable)

Startup Ayotle and advertising agency Digitas have partnered to develop AnyTouch, a prototype that transforms objects and surfaces into touchscreens. With new types of sensors, 3D scanning and specialised software it is possible to transform everyday objects and surfaces into Natural User Interfaces. This video from Mashable highlights some of the latest developments, to date in surface interface technology.